Bandai Namco has revealed the characteristics of its long-awaited title Elden Ring, knowing that the game will come with HDR and RayTracing technology on both consoles and PC. In all three platforms it is indicated that RayTracing support will arrive via patch, not knowing if this patch can be downloaded on the day of its launch or later. It is also not revealed if the RayTracing of the PC version will be the same as that of consoles (focused on AMD hardware), or will be more complete using the Nvidia RTX.

In console, highlight the “Hasta”, so we could talk about dynamic resolutions.

  • Maximum resolution: Up to 4K @ 3840 x 2160 pixels
  • Framerate: Up to 60 FPS
  • HDR: Supported
  • RayTracing (via patch): Supported

Minimum requirements

  • OS: Windows 7 SP1 64bit
  • CPU: Intel Core i5-2500K o AMD FX-6300
  • RAM: 8 GB
  • Graphics card: Nvidia GeForce GTX 770 or AMD Radeon R9 280
  • Storage: 150 GB available space
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Recommended Requirements

  • OS: Windows 10 64bit
  • CPU: Intel Core i7-4770K o AMD Ryzen 5 1500X
  • RAM: 12 GB
  • Graphics card: Nvidia GeForce GTX 1060 6GB or AMD Radeon RX 480 4GB
PlayStation 4PlayStation 4 ProPlayStation 5
Maximum resolutionUp to 1920x1080pUp to 3200x1800pUp to 3840x2160p
FramerateUp to 30 FPSUp to 30 FPSUp to 60 FPS
HDRSupported
RayTracingNot supportedNot supportedSupported
Xbox One (X1)
Xbox One S (XS)
Xbox One XXbox Series SXbox Series X
Maximum resolutionUp to 1600x900pUp to 3840x2160pUp to 2560x1440pUp to 3840x2160p
FramerateUp to 30 FPSUp to 30 FPSUp to 60 FPSUp to 60 FPS
HDRNot Supported (X1)Supported
RayTracingNot supportedNot supported?Supported