Nvidia has announced that today, with the implementation of its DLSS technology in Alan Wake Remastered, along with 28 indie games thanks to the free plugin to add its technology in games based on the graphics engine Unreal Engine 4/5 and Unity 2021.2 Beta, which already exist more than 100 games with its supersampling technology, a number that will start to rise quickly thanks to this plugin that allows you to add the technology with a couple of clicks.

The performance improvement in Alan Wake Remastered is quite remarkable, as it gets a humble Nvidia GeForce RTX 2060 Go from moving this game to maximum graphics quality @ 4K 34 FPS to doubling the performance at smooth 68.3 FPS. With mid-range GPUs that are already more spacious at native resolution, using the Nvidia DLSS makes it easy for all of these to overcome the 100 FPS barrier.

Unfortunately, all we have is the performance improvement graph, so they did not offer a comparative video of the performance and visual quality of the game. We could see this later, and that is that the game does not go on sale until October 5th.

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The rest of the games that received Nvidia DLSS technology were:

  • Anatomy Of Fear
  • Apocalypse: 2.0 Edition
  • Beyond Enemy Lines 2
  • Bodies of Water VR
  • ChronoTecture: The Eprologue
  • Cions of Vega
  • Death Realm
  • DeepStates [VR]
  • Exit From
  • Fall Balance Ball
  • Frozenheim
  • Helios
  • Höll Space 5D6
  • Last Hope On Earth
  • Loverowind
  • Mortal Online 2
  • Powerslide Legends
  • RAZE 2070
  • Recall
  • REFERENCE 666
  • Severed Steel
  • Soul Dossier
  • To Hell With It
  • Twin Stones: The Journey of Bukka
  • Uncrashed: FPV Drone Simulator
  • Unknown Woods
  • Wakamarina Valley, New Zealand
  • Yag