Review and testing of video cards for laptops AMD Radeon R5 M330: Test | Specs | CPU | Config. The graphics card for notebooks from AMD, codenamed Radeon R5 M330, belongs to the next generation graphics accelerators, based on the GCN 2.0 architecture. The Radeon R5 M330, like all mobile video cards from AMD of the 300 series, is manufactured according to the 28nm process technology. Apparently, the new video adapter should replace the previous generation AMD Radeon R5 M230 video card on the market.
Note that the Radeon R5 M230 laptop graphics card is based on the Tonga GPU, which includes 320 stream processors, 20 texture units, 4 ROP units and a 64-bit memory controller (DDR3). The adapter can have up to 4 GB of memory on board, and with a GPU core frequency of 1030 MHz, a peak performance level of 547 gigaflops (single precision) is reached. Radeon R5 M330 belongs to the category of entry-level graphics solutions, however, DirectX 12 support is available. This video adapter can handle modern demanding games only at low detail settings and low display resolutions.
The R5 series graphics cards have many features and additional capabilities. For example, ZeroCore technology saves energy consumption when the display is off, and Power Gating temporarily deactivates those areas of the chip that are not currently being used. Enduro automatically switches between integrated and discrete graphics (a follow-up to AMD Dynamic Switchable Graphics). Support for multiple monitors with Eyefinity, and overclocking / decelerating the graphics frequency with PowerTune within the specified TDP (the frequency can be lowered when running FurMark and OCCT, and increased in some games).
Specifications
AMD Radeon R5 M330 | ||
Manufacturer | ||
AMD | ||
Series | ||
R5 M300 | ||
Architecture | ||
GCN 2.0 | ||
Streams | ||
shraders 320 | ||
Core clock speed | ||
1030 MHz | ||
Memory frequency | ||
2000 MHz | ||
Memory bus width | ||
Page 64 | ||
Memory type | ||
DDR3 | ||
Memory Amount | ||
2048 MB | ||
DirectX | ||
DirectX 12, Shader 5.1 | ||
Technology | ||
28 n.m. |
Synthetic tests
- 3DMark (2013) – Fire Strike Standard Graphics:791
- 3DMark 11 – Performance GPU: 1623
Game testing
Call of Duty: Advanced Warfare. At medium settings (1366×768, Medium, 4xAA), the average number of FPS in the game was 21. At high graphics settings (1920×1080, High, FXAF) – 14 PS.
AMD Radeon R5 M330:Medium,(1366×768)21%
AMD Radeon R5 M330:High, (1920×1080)14%
Nvidia GeForce 920M: Medium,(1366×768)23%
Nvidia GeForce 920M:High, (1920×1080) 12%
Dragon Age: Inquisition. On medium graphics settings (1366 x 768, Medium,) – 26 FPS. When the graphics settings were increased to the level (1920×1080, High}, the average FPS level dropped to 13.
AMD Radeon R5 M330:Medium,(1366×768)26%
AMD Radeon R5 M330:High,(1920×1080)13%
Nvidia GeForce 920M: Medium,(1366×768)27%
Nvidia GeForce 920M:High,(1920×1080)14%
BioShock Infinite. At medium settings (1366×768, Medium, AF, AA), the average number of FPS in the game was 26. At high graphics settings (1366×768, High, AA, AF) – 21 FPS.
AMD Radeon R5 M330: Medium,(1366×768)26%
AMD Radeon R5 M330:High, (1366×768)21%
Nvidia GeForce 920M: Medium,(1366×768)43%
Nvidia GeForce 920M:High, (1366×768)35%
Tomb Raider. The resolution is 1366×768 pixels, the graphics settings in the game (Normal, FXAA 4xAF), the average FPS was 28. When the resolution was increased to 1366×768 pixels, the graphics settings in the game (High, FXAA 8xAF) averaged 19 FPS.
AMD Radeon R5 M330: Medium,(1366×768)28%
AMD Radeon R5 M330:High, (1366×768)19%
Nvidia GeForce 920M: Medium,(1366×768)26%
Nvidia GeForce 920M:High, (1366×768)17%