The gaming industry has already generated 180.3 billion dollars in 2021

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According to the study carried out by Newzoo, the Gaming industry has already generated in 2021 about $ 180.3 billion in revenue, which sets a new record due to small growth 1.4 percent compared to last year, where there was great growth due to confinements linked to COVID-19. This growth is a surprise, since it was expected that once the pandemic relaxed, it would reach 175.8 billion for the full year.

The mobile video game industry was the one that prospered the most with 7.3 percent. If we look for which mobile platform grew the most, it could not be other than the smartphone, which experienced an 8% growth in revenue linked to video games, while the tablets offered growth of 2.6%.

The PC suffered a decrease of 0.8%, mostly linked to a drop in the popularity of browser games (-18.2%), while PC games purchased or downloaded increased by 0.9%. When it comes to consoles, the fall was 6.6%.

“We started the year thinking that it would be impossible for the market to match that of 2020, as delays to AAA releases and continued shortages of new gaming hardware supplies gave people little opportunity to spend. Yet at nine In the months of 2021, we realized that the market would grow again. If anything, this shows that the gaming market is no longer the seasonal and success-driven business it was before. New gaming content no longer means new games or new hardware – a new season pass is just as likely to generate revenue. “

Gaming market revenue in 2021

If we talk about cloud games, it was possible to multiply by two the income harvested in 2020.

“The Cloud Gaming market is well positioned to handle the strong growth that Newzoo predicts for the next year and beyond. Many consumers will look for alternative ways to play the new releases as gamers find it difficult to update their hardware and new components. they will be hard to come by until the end of 2022 at least. Cloud Gaming is a perfect solution for these gamers. “

via: Newzoo

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