Bandai Namco has revealed the characteristics of its long-awaited title Elden Ring, knowing that the game will come with HDR and RayTracing technology on both consoles and PC. In all three platforms it is indicated that RayTracing support will arrive via patch, not knowing if this patch can be downloaded on the day of its launch or later. It is also not revealed if the RayTracing of the PC version will be the same as that of consoles (focused on AMD hardware), or will be more complete using the Nvidia RTX.

In console, highlight the “Hasta”, so we could talk about dynamic resolutions.

  • Maximum resolution: Up to 4K @ 3840 x 2160 pixels
  • Framerate: Up to 60 FPS
  • HDR: Supported
  • RayTracing (via patch): Supported

Minimum requirements

  • OS: Windows 7 SP1 64bit
  • CPU: Intel Core i5-2500K o AMD FX-6300
  • RAM: 8 GB
  • Graphics card: Nvidia GeForce GTX 770 or AMD Radeon R9 280
  • Storage: 150 GB available space

Recommended Requirements

  • OS: Windows 10 64bit
  • CPU: Intel Core i7-4770K o AMD Ryzen 5 1500X
  • RAM: 12 GB
  • Graphics card: Nvidia GeForce GTX 1060 6GB or AMD Radeon RX 480 4GB
PlayStation 4 PlayStation 4 Pro PlayStation 5
Maximum resolution Up to 1920x1080p Up to 3200x1800p Up to 3840x2160p
Framerate Up to 30 FPS Up to 30 FPS Up to 60 FPS
HDR Supported
RayTracing Not supported Not supported Supported
Xbox One (X1)
Xbox One S (XS)
Xbox One X Xbox Series S Xbox Series X
Maximum resolution Up to 1600x900p Up to 3840x2160p Up to 2560x1440p Up to 3840x2160p
Framerate Up to 30 FPS Up to 30 FPS Up to 60 FPS Up to 60 FPS
HDR Not Supported (X1) Supported
RayTracing Not supported Not supported ? Supported