Categories: Hardware

Intel Xe GPU: first details on architecture and performance at the GDC in March

Intel will offer the first technical details on the new discrete Xe GPUs at the next GDC 2020, an event that we remember will be held in San Francisco from March 16 to 20. About a year after the first renderings revealed at the Californian conference, the US manufacturer will allow professionals to understand what is behind the new Intel GPU architecture, a project born mainly with the idea of ​​versatility, that is, the possibility of finding use in any type of scenario, from the desktop gaming GPU dedicated / integrated, moving to notebook solutions, arriving at supercomputers and artificial intelligence.


During the CES 2020 concluded last week, Intel showed the official images of DG1, the first dedicated graphics card based on Xe architecture, explaining among other things how the company’s offer will be divided substantially into three bands: Xe HPC, Xe HP and Xe LP, with the latter which will essentially represent the solution for the various segments of the consumer market (ultra mobile, notebook and desktop).


If Intel has not unbuttoned in Las Vegas in terms of technical characteristics, at the Game Developers Conference 2020 there will instead be a session with the engineers that will allow the public to deepen the hardware aspects, the new features introduced by the architecture and their impact on the performance.

Recall that the first Intel Xe graphics solutions are expected on the market by 2020, the challenge with AMD and NVIDIA will not be easy to support but the Santa Clara company has serious intentions and certainly superior resources, let’s not forget that in 2019 Intel took Samsung out of the top spot in the semiconductor market.

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