AMD confirms that its graphics cards will only support RayTracing via non-proprietary APIs

AMD confirms that its graphics cards will only support RayTracing via non-proprietary APIs

Just yesterday we mentioned that UL Benchmarks released a new benchmark to evaluate RayTracing’s performance over the DirectX 12 API, thus using the Microsoft implementation called DXR. Today, as we see on AdoredTV, AMD has specified its position regarding the support for RayTracing in its Radeon RX 6000 Series, because although for example in NVIDIA…

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