ElAnalistaDeBits brings us the first graphical comparison between the Final Fantasy VII Remake in its just released PC version versus the PlayStation 5 version released last year.

Notably, in the case of the PS5 the game runs on its Quality Mode, which offers a dynamic resolution of 2160p a 1800p @ 30 FPS, while on PC it can be configured to achieve patient 120 Hz with the activation of the dynamic resolution (depends on the hardware) to keep the framerate stable. The PC version shown runs on an Nvidia GeForce RTX 3080.

It should be noted that the Final Fantasy VII Remake offers quite a few graphic adjustments scarce, since you can only change the settings for shadows, textures and number of NPCs. And in quick summary, it is a mere console port without any additionIn other words, the quality of shadows, textures, anisotropic filtering, drawing distance or lighting is practically identical to the version of PlayStation 5.

The summary is to have the same game released on April 10, 2020 at a price of 80 euros which doesn’t include any enhancements or perks beyond being able to hit 120Hz, if your hardware allows it, so it really all this time invested in giving exclusivity to PlayStation it has not been exploited to offer an improved or superior version to PC users.

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