Bohemia Interactive shows what its Enfusion graphics engine is capable of

Bohemia Interactive shows what its Enfusion graphics engine is capable of

Bohemia Interactive (DayZ or ARMA saga) presented what will be the graphic engine that all their games will use, and this is the Enfusion Engine, which is designed to be cross-platform, player-friendly, and very effective when it comes to creating mods. As indicated, what you will see below is the result of a small team of 30 developers who have been working on the graphics engine during 4 years.

“When we founded Bohemia Interactive 22 years ago, we have always chosen to use our own graphics engine. No other engine available on the market allowed us to create the type of games we wanted. For example, simulations with detailed physics that operate in worlds open to large scale that players and communities can easily customize. Nothing has changed about it. However, our aging Real Virtuality engine, used in ARMA 3, for example, has increasingly run into its technological limits. Enfusion, on the other hand , is prepared to meet the technological challenges of the future and, without exaggeration, will shape our games for the next decade. “

Bohemia Interactive Enfusion Engine graphics engine

As is to be expected, the graphics engine Enfusion Engine It will support Microsoft’s most modern API, DirectX 12 Ultimate, and will have access to cutting-edge technologies such as RayTracing or Nvidia DLSS rescaling technology.

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This will be of the third graphics engine developed by the company, since it was in 1998 when he released his first game with the Enforce Engine, Meanwhile he Real Virtuality Engine It was released in 1995 and has been used to give life to the entire ARMA and DayZ saga, as well as Operation Flashpoint and Gravon.


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