Microsoft indicates that games do not need to be on Game Pass to be viable on Xbox

Xbox Game Pass

Durante la GDC, Phil Spencer He wanted to make it clear that his Xbox Series X | S are a success, to the point that it is not necessary for a game to come out only on Xbox Game Pass to generate income to the point of being viable.

That is why he commented that many developers contact him with the same concern, and that is that they have the image that if they do not launch a game on the subscription service, their game will not really accumulate any sales, to which the Xbox boss replied that they were totally wrong, since both business models coexist in harmony on your platform.

“I also want to make it clear to the people out there that for us at Xbox, there is no one business model that we think is going to win,” he said. “I’m often asked by developers, ‘If I’m not on subscription, am I no longer viable on Xbox?’ and it is not true at all.

“Just like we look at retail from people who sell games, who buy games, it’s a big part of our P&L. [cuenta de resultados], you know. And it’s something we put resources into so our developers can do a great job there.”

We saw a clear example with Elden Ringwhere in the middle of this month it was announced that the PC accumulated 44% of sales, the PlayStation 5 27% and Xbox consoles 16%. Although of course, it is easy to think that outside of the Xbox Game Pass there is no life, and that is that in January he managed to overcome the barrier of 25 million subscribers25 million people with access to more than 100 games for very little money per month, so your game must be good enough enough for a user to consider buying it as it is not integrated into the subscription system, as is the case with Elden Ring.

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via: VGC


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