New World begins to allow server change; has already lost half of its players

New World

Amazon Games released patch 1.0.3 for their MMO New World, and this includes what many players have been waiting for almost since its launch, the freedom to take your character to any server, although it will be activated in a staggered way to monitor for problems.

This feature was essential from the day of the game’s launch. to balance the load of the servers, since the main servers offered queues, on average, 6 or more hours, while on other servers that queue was between 1 and 2 hours.

This update comes at a time when New World has lost almost half of its players, and it is that if during the first days of its launch it reached the 913,634 players simultaneous, and reach the million-view barrier simultaneous on Twitch, in the last 24 hours the highest peak has been 478,838 players with less de 80,000 views simultaneous on Twitch.

“We have been working hard on the feature and testing it for the past two weeks, but as this feature is brand new, we have decided to take a safe and gradual approach to rolling out transfers to all players in the New World.

When all the worlds are back online after downtime, our plan is to monitor the framework we’ve built without triggering transfers immediately. Once we have confirmed that the framework remains to scale, we will first activate character server transfers in the world of Utopia, in the Southeast region of AP. We will keep a close eye on transfers in this world, and if anything out of the ordinary happens, our team will have to intervene manually.

If all goes well, we will activate it for the rest of the AP Southeast region, and we will continue monitoring. If after 8 hours our team has not discovered a problem, we will fully roll out character server transfers to the other regions. “


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