Almost 25 years after its launch, Zelda: Ocarina of Time has landed on PC thanks to a port, although it requires software called “Ship of Harkinian” (or what the game is called on PC), in addition to the Nintendo 64 ROM of the game, where the software will extract the game assets to generate the native version for PC.

To create the port of Zelda: Ocarina of Tim, it was used reverse engineered codewhile adding a host of new features and improvements befitting a PC debut, like support for ultra-wide monitors.

Additionally, work is being done to pass the text to speech, so that the game moves a 60 FPShigh definition audio, HD texture pack, the incorporation of mods, it can be played with a keyboard, and it can even be played on computers based on Linux or MacOS. All this will come in future updates of the game.

The creators hope that this separation of assets, the Nintendo-owned ‘original’ ROM on the one hand, and the code on the other, will help protect them from potential legal ramifications. Reverse engineering projects like this one are technically legal, because the fans involved have not used any leaked content or copyrighted assets. To add insult to injury, the code was created independently and it does not belong to Nintendo. You can access the port from the following link.

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via: VGC