AMD turbo-charged with OpenGL: up to 92% more performance in Minecraft

AMD turbo-charged with OpenGL: up to 92% more performance in Minecraft

AMD turbo-charged with OpenGL: up to 92% more performance in Minecraft

Non solo AMD Noise Suppression, i driver AMD Software Adrenalin 22.7.1 bring important dowry performance improvements with OpenGL API-based games such as, for example, the hugely popular Minecraft. The new AMD Software release includes targeted optimizations that allow you to obtain up to 92% better performance in OpenGL titles, at least in 4K and with the latest GPUs of the RX 6000 series (progress should also be found on older GPUs).

This is at least what transpires from the slide you see above, while in the driver release notes we talk about a maximum of 79% with the Radeon RX 6950XT at the same settings and on the same platform. Probably the average improvement found is 80-85%; it will not be 92% but there is little to complain about.

Another new feature of the AMD Software Adrenalin 22.7.1 drivers is Radeon Super Resolutionthe integrated upscaling technology that can be enabled directly in the drivers, without the games having to integrate the appropriate code as happens in the case of FSR 1.0 and 2.0.

The support expands to the dedicated Radeon RX 5000 and 6000 GPUs on notebooks that have an AMD CPU with integrated graphics, a situation that the company defines “hybrid graphicsAlso, RSR now works best with borderless windowed mode gamesallowing you to set the resolution directly from AMD Software.

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Last but not least, Radeon Boost technology can be used in VALORANT, Elden Ring and Resident Evil Village – more games will follow with subsequent releases. AMD’s technology dynamically alters the resolution at which the game is rendered based on the player’s movement, so when you suddenly move your character the resolution drops (but the eye doesn’t see the difference), in favor of higher FPS. and then restore it when the movement ends.




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