FIFA says it never liked EA as a partner, seeks to replace it

FIFA 22 vs eFootball 2022

It appears that the governing body of world football, the FIFA, he did not like at all that Electronic Arts (EA) is considering abandoning the FIFA license for its football games due to licensing rights have doubled the cost of their acquisition, which would lead to a new soccer game franchise dubbed EA Sports FC, so it is expected that we will never see a FIFA 23, but an EA Sports FC 23.

Because of this, FIFA issued a rather funny statement, and it is looking for a new partner for “expand your gaming and esports portfolio“after the discontent of collaborating with EA who had all the exclusive rights of exploitation in the video game business, and obviously when we think of a FIFA rival we only get Pro Evolution Soccer (PES), which has been in decline for many years, not to mention its latest version named “eFootball“It was a real disaster.

Konami is not that I swim in abundance, so if EA, which does it, and has decided not to accept the price increase of the license with record income, you can imagine Konami. Taking Konami out of the equation, the truth is that FIFA will have a hard time seeing your name printed on a video game football in the short term, and more at the level that Electronic Arts offers.

“FIFA is optimistic about its long-term future in the field of games and esports after a comprehensive and strategic assessment of the interactive entertainment and games market.[Clearlyitmustbeaspaceoccupiedbymorethanonepartythatcontrolsallrights[Estáclaroquedebeserunespacioocupadopormásdeunapartequecontroletodoslosderechos

FIFA has also determined that the matches between virtual sport and FIFA football competitions should be more aligned. In this regard, FIFA is excited about the prospect of using the FIFA World Cup (with 4 billion viewers) and the FIFA Women’s World Cup (with 1.2 billion viewers) as platforms to launch and integrate new e interesting gaming and esports offers.

FIFA is now “collaborating with various industry players, including developers, investors and analysts, to build a long-term vision for the gaming, e-sports and interactive entertainment industry.”


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