Intel’s graphics cards for games are being tested in 3DMark

Last year was the starting shot for Intel’s return to the graphics card market. The new graphics architecture Xe was first introduced with the Tiger Lake processors, which was later followed by the dedicated DG1 graphics card. The launch enthusiasts have been waiting for, however, will take place in the year 2021, when Intel enters the gaming market for the first time in over 20 years.

Now Intel’s chief architect for graphics, Raja Koduri, is showing a screenshot of a new subtest in 3DMark that will evaluate the performance of a graphics circuit with the DirectX 12 Ultimate Mesh Shader function. According to Koduri, nothing less than a graphics card with the architecture Xe-HPG (High Performance Gaming) stood for the rendering of the test as well as the screenshot.

Mesh Shaders, or Primitive Shaders, is a feature that AMD and Nvidia have implemented since the Radeon RX 6000 and Geforce RTX 2000 series, respectively. At present, fixed functions are used for calculating geometry and breaking down geometries for tessellation. With Mesh Shaders, game developers get more flexibility in how geometry is generated, something that will enable increased detail without greater impact on performance.

The first graphics circuit with game focus will be DG2, which Intel previously announced will support ray tracing. The fact that they are now also talking about Mesh Shaders indicates that they are aiming for full compatibility with DirectX 12 Ultimate. At the hardware level, Intel is keeping a close eye on the details and has only confirmed that the DG2 will be accompanied by the GDDR6 graphics memory.

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According to previously unconfirmed reports, the DG2 is manufactured on TSMC’s 7-nanometer technology and is equipped with 512 execution units (EU), compared to 96 integrated in the Tiger Lake processor family. As each EU houses eight FP32-ALUs (Arithmetic Logic Unit), this corresponds to 4,096 cores. This suggests that DG2 will not take up the fight in the top tier, but that Intel as a first step wants to enter the best-selling middle class.

According to Intel’s own statement, the first game-oriented graphics cards will be launched in 2021, but whether it is in the near future or only takes place towards the end of the year is written in the stars.

Read more about Intel graphics cards:


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