AMD also supports DirectX 12 Ultimate with its RDNA2 architecture

AMD also supports DirectX 12 Ultimate with its RDNA2 architecture |

Yesterday we indicated that this new version of the API was launched DirectX 12 Ultimate from Microsoft, and that NVIDIA had announced its immediate support on its RTX cards. Well today, it is AMD who announces its support for its new GPUs based on the RDNA 2 architecture.

AMD has long been a strong advocate of next-generation low-cost graphics API technologies, like Microsoft DirectX 12 that help take games to a whole new level. Therefore, in association with Microsoft, they will provide full support for DirectX. 12 Ultimate (DX12.1) on the upcoming AMD RDNA 2 GPU architecture.

With this architecture driving both the next generation of AMD Radeon cards and next Xbox Serie xThey have been working closely with Microsoft to help move game graphics to a new level of photorealism and smoothness, thanks to the four key features of DirectX 12 Ultimate: DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh Shaders Y Feed Sampling.

DXR adds a new level of graphic realism to video games that were previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, a DXR update that can offer better efficiency and performance in many plotting effects. Ray.

Support for hardware accelerated DXR 1.1 ray tracing with AMD RDNA 2 architecture will allow PC and console gamers to experience impressive visual effects in games that support DirectX 12 Ultimate. To give you an idea of ​​photorealism, ray tracing DXR will allow you to create a preview of what to expect:

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With the announcement of DirectX 12 Ultimate, Microsoft is pushing the next generation of games on both console and PC to new heights of realism, and AMD is excited to be an integral part of this effort. With this new common graphics standard for both PCs and consoles, gamers can expect to see advanced effects like ray tracing in more games. Additionally, DirectX 12 Ultimate will make life easier for developers, allowing them to develop games using the same graphics API and graphics architecture common to PCs and consoles.


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