AMD wants Radeon Super Resolution to work in all games

AMD wants Radeon Super Resolution to work in all games

CES 2022 seems to be loaded with new features, and among them is AMD, which apart from presenting processors and graphics, AMD intends for Radeon Super Resolution to work in all games.

This technique is scheduled to be showcased during the AMD event that will take place at the CES 2022 between January 4 and 5 of next year 2022.

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As we can see in the middle videocardz, who are those who have received such information, Radeon Super Resolution it is a new implementation that AMD has been working on going forward.

Although pretending that it works in all games, at the moment they remain in “almost” all games, this almost comes because this technology will only work with those games that support an exclusive full-screen mode.

About RSR we can say that it is based on the AMD FidelityFX Super Resolution 1.0 algorithm, which will work through the Radeon Catalyst software driver itself.

AMD Radeon Super Resolution will be compatible with graphics with RDNA1 and RDNA2 architectures (RX 5000 and later)

This new technology will overcome the biggest problem of patented super-resolution technologies, which is a requirement that must be implemented in a specific place in the creation of on-screen graphics.

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To be easily understood, Radeon Super Resolution can be used by anyone and not implemented in game development, this way it will work independently through a Radeon driver.

As we indicated at the beginning of the news, AMD Radeon Super Resolution is scheduled to launch at the time of its announcement, which will be from January 4, 2022 during CES 2022.

will be released in January 2022. It will be compatible with RDNA1 and RDNA2 architectures (RX 5000 and later)


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