Epic Games Store audience grows to 160 million users last year

Epic Games Store audience grows to 160 million users last year

For a couple of years that the Epic Games Store has existed, this digital distribution service of games has noticeably developed both in terms of functionality and a set of games offered, as well as in terms of a user audience. Today Epic Games summed up of the work of your store for the past, 2020th year.

The main statistic is the user base (audience): in 2020 it has grown from 108 million to 160 million users. Peak concurrent “online” in the Epic Games Store, by the way, in 2020 reached 13 million users, while in 2019 this figure was 7 million users. On average, daily active users on the Epic Games Store grew 192% to 31.3 million.

Over the course of the year, Epic Games donated 103 video games with a total value of $ 2,407 (calculated at US prices, excluding regional prices) as part of free giveaways, and in total, all users of the service received gift games 749 million times. During the year, players spent $ 700 million on the Epic Games Store, of which $ 265 million was on third-party games.

The most popular titles on the Epic Games Store are Assassin’s Creed Valhalla, Satisfactory, Fortnite, SnowRunner, Godfall, Borderlands 3, Rocket League, Tony Hawk’s Pro Skater 1 + 2, Grand Theft Auto V, and Rogue Company.

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