Official GeForce GTX 1630, an insipid novelty among low-end video cards
After some rumors in the past months, NVIDIA has introduced the GeForce GTX 1630, a very low-end solution. The newcomer is based on a TU117 GPU, therefore on Turing architecture, and presents only 512 active CUDA cores, less than the GTX 1650.
The memory bus also goes from the 128 bits of the GTX 1650 to just 64 bitwhich means that the theoretical maximum bandwidth stops 96 GB / s against 192 GB / s of the older sister. The onboard memory is of type GDDR6in a quantity of 4 GB set to work at 12 Gbps.
Il TDP remains equal to 75W, which allows partners to decide whether to present models with or without 6-pin PCIe connector and with heatsinks equipped with one or two fans. To weigh in this case is the operating frequency, with a base clock of 1740 MHz and a variable boost clock from 1785 MHz onwards. In the rear, depending on the model, there are DisplayPort 1.4a and HDMI 2.0b outputs, but also DVI-D.
Specs and performance make the GTX 1630 a replacement for the GeForce GTX 1050 Ti, a solution based on Pascal architecture introduced in 2016, with the novelty that the predecessor had a price list of 139 dollars, while the newcomer is between 169 and 199 dollars depending on the model and the choices of NVIDIA partners. Compared to the GTX 1050 Ti, the newcomer can boast a better multimedia sector thanks to the ability to manage codecs such as VP8 and H.265.
According to Inno3D, the GTX 1630 has overall similar performance to the GTX 1050 Ti (with both sides winning depending on the title) and about 17% higher than the GTX 1050. Early independent tests, such as that of TechpowerUpthey sanctioned performance even lower than AMD’s Radeon RX 6400That’s all to say.