AMD Radeon R9 M275 video card review :Test | Specs | CPU | Config

AMD Radeon R9 M275 video card review

AMD Radeon R9 M275 video card review: Test | Specs | CPU | Config – Not wanting to lag behind the rebranding masters from the “green” camp, AMD has announced a new mobile video accelerator Radeon R9 M275. The new video card is based on the well-proven 28 nm. GCN (Graphics Core Next) architecture. The Radeon R9 M275 graphics card is nothing more than an accelerated version of the previous generation Radeon HD 8870M graphics cards.

The new video card is based on the Cape Verde chip, just like the desktop Radeon HD 7770. The chip includes 640 shader cores, 40 texture units, 64 rasterization units of a z-buffer or template buffer (Z / Stencil) 16 units color rasterization (Color ROP). The core of the video card runs at 925 MHz, which is 200 MHz more than the 8870M.

The video card memory can be 2 or 4 GB, the GDDR standard is used. The memory is connected via a 128-bit interface, the memory frequency is 1125 MHz. The performance of the new graphics adapter is about the same as that of the competitor NVIDIA GeForce GT 760M.

Supported technologies

you CrossFireX – a technology that allows you to simultaneously use the power of two or more (up to four graphics processors at the same time) Radeon video cards to build a three-dimensional image. Each of the video cards, using a certain algorithm, forms its own part of the image, which is transferred to the Composing Engine chip of the master card, which has its own buffer memory. This chip combines the images of each video card and outputs the final frame.

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ATI PowerPlay Is a dynamic power management technology used in some graphics processing units (GPUs) manufactured by AMD (formerly ATI). The principle of operation is based on tracking the GPU load, determining the optimal parameters and correspondingly changing the clock frequency of the chip, memory and supply voltage, thereby optimizing the power consumption and heat dissipation of the video card. The technology in idle modes can disable unused GPU blocks.

ATI Eyefinity — a technology developed by the American company AMD that allows multiple displays to be connected together to a personal computer. ATI Eyefinity assumes connection from one to six displays inclusive to one graphics card. Desktop duplication and stretching modes are supported across multiple monitors, and a special new feature allows displays to be grouped into one large screen that can display a PC desktop or, for example, video, as well as windowed or full-screen 3D applications.

AMD HD3DThe technology is supported by an extended and open ecosystem that, when combined with specific AMD hardware and software technologies, enables the 3D viewing of many applications and processes on the PC.

AMD Enduro Automatically disables AMD Radeon discrete graphics for lightweight applications and extends battery life.

AMD Zero Core In a deep idle state, the new GPU consumes less than 5% of the power of full-fledged mode, disabling most of the functional blocks in this mode.

Mantle – low-level API specification developed by AMD as an alternative to DirectX and OpenGL

Specifications

 
AMD Radeon R9 M275X
Manufacturer
AMD
Series
R9 M200
Architecture
GCN
Streams
shraders 640
Core clock speed
925 MHz
Memory frequency
1125 MHz
Memory bus width
128 pages
Memory type
GDDR5
Memory Amount
2048-4096 MBytes
DirectX
DirectX 11.1, Shader 5.0
Technology
28 n.m.
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Synthetic tests

  • 3DMark (2013) – Fire Strike Standard Graphics:2315
  • 3DMark 11 – Performance GPU:3265

Game testing

The Elder Scrolls V: Skyrim. At medium settings (1366×768, Medium, 4xAA), the average number of FPS in the game was 79. At high graphics settings (1366×768, High 8xAA, 8xAF) – 53 FPS. When the display resolution was increased to 1920 × 1080 pixels, and the graphics settings were increased to the level (Ultra, 8xAA, 16xAF}, the average FPS level dropped to 34.

AMD Radeon R9 M275x:Medium,(1366×768)79%

AMD Radeon R9 M275x:High, (1366×768) 53%

AMD Radeon R9 M275x:Ultra,(1920×1080)34%

Nvidia Ge Force GT760M:High, (1366×768)57%

Crysis 3. At medium settings (1366 x 768, Medium, 16xAF), the average number of FPS in the game was 50. At high graphics settings (1366 x 768, High, FXAA1, 16xAF) – 38 FPS. When the graphics settings were increased to the level (Very High, 2xSMAA, 16xAF}, and the display resolution was 1920 × 1080 pixels, the average FPS level dropped to 12.

AMD Radeon R9 M275x: Medium,(1366×768) 50%

AMD Radeon R9 M275x:High,(1366×768) 38%

AMD Radeon R9 M275x:Very High,(1920×1080) 12%

Nvidia Ge Force GT760M:High,(1366×768)—34%

BioShock Infinite. At medium settings (1366×768, Medium, AF, AA) the average number of FPS in the game was 67. At high graphics settings (1366×768, High, AA, AF) – 59 FPS. When the graphics settings were increased to the (Ultra, DOF) level, and the resolution was up to 1920 x 1080 pixels, the average FPS level dropped to 22.

Tomb Raider. The resolution is 1366×768 pixels, the graphics settings in the game (Normal, FXAA 4xAF), the average FPS was 84. When the resolution was increased to 1366×768 pixels, the graphics settings in the game (High, FXAA 8xAF) averaged 58 FPS. level (Ultra, FXAA 16xAF), and resolutions up to 1920 × 1080 pixels, the average FPS level dropped to 26.

AMD Radeon R9 M275x: Medium,(1366×768) 84%

AMD Radeon R9 M275x:High, (1366×768) 58%

AMD Radeon R9 M275x: Ultra,(1920×1080) 26%

Nvidia Ge Force GT760M:High, (1366×768) 65%

Battlefield 4. The resolution is 1366×768 pixels, the graphics settings in the game (Medium), the average FPS was 68. When the resolution was increased to the level of 1366×768 pixels, the graphics settings in the game (High), the number of FPS was on average 47. When the graphics settings were increased to the level (Ultra, 4xAF) , and resolutions up to 1920 x 1080 pixels, the average FPS level dropped to 21.

AMD Radeon R9 M275x: Medium,(1366×768) 68%

AMD Radeon R9 M275x:High, (1366×768) 47%

AMD Radeon R9 M275x: Ultra,(1920×1080) 21%

Nvidia Ge Force GT760M:High, (1366×768) 47%


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