How to buy Windows games to run on Linux with Steam Play

MuyLinux

How to buy Windows games to run on Linux with Steam Play

From what I know, Arch Linux has been one of the last distributions to add udev rules to the Steam package. I think that now it does bring them, but of course, you would have to start with a zero reinstallation of the application to have them. I think Arch Linux now pre-installs the rules, or at least I have the memory of seeing them in EndeavorOS.

On Fedora, after installing the Steam package (which is only 32-bit) provided by RPMFusion, the udev rules for drivers are in the following file:

/lib/udev/rules.d/60-steam-input.rules

And its content is this:

# Valve USB devices
SUBSYSTEM==»usb», ATTRS{idVendor}==»28de», MODE=»0660″, TAG+=»uaccess»

# Steam Controller udev write access
KERNEL==»uinput», SUBSYSTEM==»misc», TAG+=»uaccess», OPTIONS+=»static_node=uinput»

# Valve HID devices over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»28de», MODE=»0660″, TAG+=»uaccess»

# Valve HID devices over bluetooth hidraw
KERNEL==»hidraw*», KERNELS==»*28DE:*», MODE=»0660″, TAG+=»uaccess»

# DualShock 4 over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»054c», ATTRS{idProduct}==»05c4″, MODE=»0660″, TAG+=»uaccess»

# DualShock 4 wireless adapter over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»054c», ATTRS{idProduct}==»0ba0″, MODE=»0660″, TAG+=»uaccess»

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# DualShock 4 Slim over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»054c», ATTRS{idProduct}==»09cc», MODE=»0660″, TAG+=»uaccess»

# DualShock 4 over bluetooth hidraw
KERNEL==»hidraw*», KERNELS==»*054C:05C4*», MODE=»0660″, TAG+=»uaccess»

# DualShock 4 Slim over bluetooth hidraw
KERNEL==»hidraw*», KERNELS==»*054C:09CC*», MODE=»0660″, TAG+=»uaccess»

# PS5 DualSense controller over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»054c», ATTRS{idProduct}==»0ce6″, MODE=»0660″, TAG+=»uaccess»

# PS5 DualSense controller over bluetooth hidraw
KERNEL==»hidraw*», KERNELS==»*054C:0CE6*», MODE=»0660″, TAG+=»uaccess»

# Nintendo Switch Pro Controller over USB hidraw
KERNEL==»hidraw*», ATTRS{idVendor}==»057e», ATTRS{idProduct}==»2009″, MODE=»0660″, TAG+=»uaccess»

# Nintendo Switch Pro Controller over bluetooth hidraw
KERNEL==»hidraw*», KERNELS==»*057E:2009*», MODE=»0660″, TAG+=»uaccess»

# Faceoff Wired Pro Controller for Nintendo Switch
KERNEL==»hidraw*», ATTRS{idVendor}==»0e6f», ATTRS{idProduct}==»0180″, MODE=»0660″, TAG+=»uaccess»

# PowerA Wired Controller for Nintendo Switch
KERNEL==»hidraw*», ATTRS{idVendor}==»20d6″, ATTRS{idProduct}==»a711″, MODE=»0660″, TAG+=»uaccess»

# PowerA Wireless Controller for Nintendo Switch we have to use
# ATTRS{name} since VID/PID are reported as zeros. We use /bin/sh
# instead of udevadm directly becuase we need to use ‘*’ glob at the
# end of «hidraw» name since we don’t know the index it’d have.
#
KERNEL==»input*», ATTRS{name}==»Lic Pro Controller», RUN{program}+=»/bin/sh -c ‘udevadm test-builtin uaccess /sys/%p/../../hidraw/hidraw*’»

# Nacon PS4 Revolution Pro Controller
KERNEL==»hidraw*», ATTRS{idVendor}==»146b», ATTRS{idProduct}==»0d01″, MODE=»0660″, TAG+=»uaccess»

# Razer Raiju PS4 Controller
KERNEL==»hidraw*», ATTRS{idVendor}==»1532″, ATTRS{idProduct}==»1000″, MODE=»0660″, TAG+=»uaccess»

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# Razer Panthera Arcade Stick
KERNEL==»hidraw*», ATTRS{idVendor}==»1532″, ATTRS{idProduct}==»0401″, MODE=»0660″, TAG+=»uaccess»

# Mad Catz – Street Fighter V Arcade FightPad PRO
KERNEL==»hidraw*», ATTRS{idVendor}==»0738″, ATTRS{idProduct}==»8250″, MODE=»0660″, TAG+=»uaccess»

# Mad Catz – Street Fighter V Arcade FightStick TE S+
KERNEL==»hidraw*», ATTRS{idVendor}==»0738″, ATTRS{idProduct}==»8384″, MODE=»0660″, TAG+=»uaccess»

# EMiO Elite Controller for PS4
KERNEL==»hidraw*», ATTRS{idVendor}==»0c12″, ATTRS{idProduct}==»1cf6″, MODE=»0660″, TAG+=»uaccess»

# ZeroPlus P4 (hit box)
KERNEL==»hidraw*», ATTRS{idVendor}==»0c12″, ATTRS{idProduct}==»0ef6″, MODE=»0660″, TAG+=»uaccess»

# HORI RAP4
KERNEL==»hidraw*», ATTRS{idVendor}==»0f0d», ATTRS{idProduct}==»008a», MODE=»0660″, TAG+=»uaccess»

# HORIPAD 4 FPS
KERNEL==»hidraw*», ATTRS{idVendor}==»0f0d», ATTRS{idProduct}==»0055″, MODE=»0660″, TAG+=»uaccess»

# HORIPAD 4 FPS Plus
KERNEL==»hidraw*», ATTRS{idVendor}==»0f0d», ATTRS{idProduct}==»0066″, MODE=»0660″, TAG+=»uaccess»

# HORIPAD for Nintendo Switch
KERNEL==»hidraw*», ATTRS{idVendor}==»0f0d», ATTRS{idProduct}==»00c1″, MODE=»0660″, TAG+=»uaccess»

# Armor Armor 3 Pad PS4
KERNEL==»hidraw*», ATTRS{idVendor}==»0c12″, ATTRS{idProduct}==»0e10″, MODE=»0660″, TAG+=»uaccess»

# STRIKEPAD PS4 Grip Add-on
KERNEL==»hidraw*», ATTRS{idVendor}==»054c», ATTRS{idProduct}==»05c5″, MODE=»0660″, TAG+=»uaccess»

# NVIDIA Shield Portable (2013 – NVIDIA_Controller_v01.01 – In-Home Streaming only)
KERNEL==»hidraw*», ATTRS{idVendor}==»0955″, ATTRS{idProduct}==»7203″, MODE=»0660″, TAG+=»uaccess», ENV{ID_INPUT_JOYSTICK}=»1″, ENV{ID_INPUT_MOUSE}=»»

# NVIDIA Shield Controller (2015 – NVIDIA_Controller_v01.03 over USB hidraw)
KERNEL==»hidraw*», ATTRS{idVendor}==»0955″, ATTRS{idProduct}==»7210″, MODE=»0660″, TAG+=»uaccess», ENV{ID_INPUT_JOYSTICK}=»1″, ENV{ID_INPUT_MOUSE}=»»

# NVIDIA Shield Controller (2017 – NVIDIA_Controller_v01.04 over bluetooth hidraw)
KERNEL==»hidraw*», KERNELS==»*0955:7214*», MODE=»0660″, TAG+=»uaccess»

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# Astro C40
KERNEL==»hidraw*», ATTRS{idVendor}==»9886″, ATTRS{idProduct}==»0025″, MODE=»0660″, TAG+=»uaccess»

You can try to create the file manually and delete the ones you have and see what result you get. Obviously, when I say delete the udev rules that you have configured, I mean to back them up in another place where the system does not load them, such as your personal folder.

Of course, I warn you that the same for the connection via Bluetooth you have to continue with some of your settings.


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